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Text File  |  2002-01-23  |  6.5 KB  |  132 lines

  1. <elements>
  2.  
  3. <truetypefont id="player.main.ttf" file="Ariblk.ttf"/>
  4. <bitmapfont id="player.SmallFixed" file="player/font.png" charwidth="7" charheight="10" hspacing="0" vspacing="0"/>
  5.  
  6. <bitmap id="player.main.bg" file="player/main.bg.png" x="0" y="0"/>
  7. <bitmap id="player.main.drawercover" file="player/main.bg.png" x="0" y="0" w="282" h="117"/>
  8.  
  9. <!-- Ze Playback Buttons -->
  10.  
  11. <bitmap id="player.play" file="player/c-buttons.png" x="32" y="1" h="24" w="25"/>
  12. <bitmap id="player.play.prs" file="player/c-buttons.png" x="32" y="27" h="24" w="25"/>
  13.  
  14. <bitmap id="previous" file="player/c-buttons.png" x="3" y="1" h="24" w="25"/>
  15. <bitmap id="previous.prs" file="player/c-buttons.png" x="3" y="27" h="24" w="25"/>
  16.  
  17. <bitmap id="pause" file="player/c-buttons.png" x="60" y="1" h="24" w="25"/>
  18. <bitmap id="pause.prs" file="player/c-buttons.png" x="60" y="27" h="24" w="25"/>
  19.  
  20. <bitmap id="stop" file="player/c-buttons.png" x="89" y="1" h="24" w="25"/>
  21. <bitmap id="stop.prs" file="player/c-buttons.png" x="89" y="27" h="24" w="25"/>
  22.  
  23. <bitmap id="next" file="player/c-buttons.png" x="117" y="1" h="24" w="25"/>
  24. <bitmap id="next.prs" file="player/c-buttons.png" x="117" y="27" h="24" w="25"/>
  25.  
  26. <bitmap id="eject" file="player/c-buttons.png" x="146" y="1" h="24" w="25"/>
  27. <bitmap id="eject.prs" file="player/c-buttons.png" x="146" y="27" h="24" w="25"/>
  28.  
  29. <!-- Ze Sliders -->
  30.  
  31. <bitmap id="vol-button" file="player/slider-button.png" x="0" y="0" h="6" w="21"/>
  32. <bitmap id="vol-button.prs" file="player/slider-button.png" x="0" y="6" h="6" w="21"/>
  33. <bitmap id="seek-button" file="player/slider-button.png" x="0" y="0" h="6" w="21"/>
  34. <bitmap id="seek-button.prs" file="player/slider-button.png" x="0" y="6" h="6" w="21"/>
  35.  
  36. <!-- Ze Toggle buttons -->
  37.  
  38. <bitmap id="player.toggler.crossfade.enabled" file="player/cluster-buttons.png" x="29" y="25" h="26" w="27"/>
  39. <bitmap id="player.toggler.crossfade.pressed" file="player/cluster-buttons.png" x="14" y="105" h="26" w="27"/>
  40. <bitmap id="player.toggler.crossfade.disabled" file="player/cluster-buttons.png" x="0" y="25" h="26" w="27"/>
  41.  
  42. <bitmap id="player.toggler.shuffle.enabled" file="player/cluster-buttons.png" x="0" y="54" h="25" w="26"/>
  43. <bitmap id="player.toggler.shuffle.pressed" file="player/cluster-buttons.png" x="0" y="81" h="20" w="27"/>
  44. <bitmap id="player.toggler.shuffle.disabled" file="player/cluster-buttons.png" x="0" y="0" h="24" w="27"/>
  45.  
  46. <bitmap id="player.toggler.repeat.enabled" file="player/cluster-buttons.png" x="28" y="54" h="24" w="27"/>
  47. <bitmap id="player.toggler.repeat.pressed" file="player/cluster-buttons.png" x="29" y="80" h="24" w="27"/>
  48. <bitmap id="player.toggler.repeat.disabled" file="player/cluster-buttons.png" x="29" y="0" h="24" w="27"/>
  49.  
  50. <!-- Ze Thinger buttons -->
  51.  
  52. <bitmap id="thinger-left" file="/player/option-layer.png" x="164" y="23" w="20" h="15"/>
  53. <bitmap id="thinger-right" file="/player/option-layer.png" x="191" y="23" w="20" h="15"/>
  54.  
  55. <!-- Ze EQ Stuff -->
  56.  
  57. <bitmap id="eq.slider.bar" file="/player/eq-buttons.png" x="0" y="0" w="5" h="42"/>
  58. <bitmap id="eq.slider.button" file="/player/eq-buttons.png" x="5" y="28" w="5" h="14"/>
  59.  
  60. <bitmap id="player.eq.switch.on.disabled" file="player/option-layer.png" x="14" y="89" h="14" w="29"/>
  61. <bitmap id="player.eq.switch.on.pressed" file="player/eq-buttons.png" x="5" y="0" h="14" w="29"/>
  62. <bitmap id="player.eq.switch.on.enabled" file="player/eq-buttons.png" x="34" y="0" h="14" w="29"/>
  63. <bitmap id="player.eq.switch.auto.disabled" file="player/option-layer.png" x="49" y="89" h="14" w="36"/>
  64. <bitmap id="player.eq.switch.auto.pressed" file="player/eq-buttons.png" x="63" y="0" h="14" w="36"/>
  65. <bitmap id="player.eq.switch.auto.enabled" file="player/eq-buttons.png" x="57" y="14" h="14" w="36"/>
  66. <bitmap id="player.eq.button.presets" file="player/option-layer.png" x="91" y="89" h="14" w="52"/>
  67. <bitmap id="player.eq.button.presets.pressed" file="player/eq-buttons.png" x="10" y="28" h="14" w="52"/>
  68.  
  69. <!-- Ze System Buttons -->
  70.  
  71. <bitmap id="player.button.minimize" file="player/eq-buttons.png" x="62" y="28" h="6" w="6"/>
  72. <bitmap id="player.button.minimize.pressed" file="player/eq-buttons.png" x="28" y="74" h="6" w="6"/>
  73. <bitmap id="player.button.winshade" file="player/eq-buttons.png" x="62" y="28" h="6" w="6"/>
  74. <bitmap id="player.button.winshade.pressed" file="player/eq-buttons.png" x="28" y="74" h="6" w="6"/>
  75. <bitmap id="player.button.close" file="player/eq-buttons.png" x="62" y="28" h="6" w="6"/>
  76. <bitmap id="player.button.close.pressed" file="player/eq-buttons.png" x="28" y="74" h="6" w="6"/>
  77. <bitmap id="player.button.menu" file="player/eq-buttons.png" x="62" y="28" h="6" w="6"/>
  78. <bitmap id="player.button.menu.pressed" file="player/eq-buttons.png" x="28" y="74" h="6" w="6"/>
  79. <bitmap id="player.dbl.click.mode" file="player/main.bg.png" x="129" y="3" h="10" w="39"/>
  80.  
  81. <!-- Ze Win-shade -->
  82.  
  83. <bitmap id="player.winshade.bg" file="player/shade-inactive.png" gammagroup="Backgrounds"/>
  84. <bitmap id="player.main.drawercover2" file="player/shade-inactive.png"/>
  85.  
  86. <bitmap id="player.winshade.previous" file="player/shade-inactive.png" x="134" y="4" h="17" w="18" gammagroup="Buttons" />
  87. <bitmap id="player.winshade.previous.pressed" file="player/shade-active.png" x="134" y="4" h="17" w="18"/>
  88. <bitmap id="player.winshade.play" file="player/shade-inactive.png" x="154" y="4" h="17" w="18"/>
  89. <bitmap id="player.winshade.play.pressed" file="player/shade-active.png" x="154" y="4" h="17" w="18"/>
  90. <bitmap id="player.winshade.pause" file="player/shade-inactive.png" x="173" y="4" h="17" w="18"/>
  91. <bitmap id="player.winshade.pause.pressed" file="player/shade-active.png" x="173" y="4" h="17" w="18"/>
  92. <bitmap id="player.winshade.stop" file="player/shade-inactive.png" x="192" y="4" h="17" w="18"/>
  93. <bitmap id="player.winshade.stop.pressed" file="player/shade-active.png" x="192" y="4" h="17" w="18"/>
  94. <bitmap id="player.winshade.next" file="player/shade-inactive.png" x="211" y="4" h="17" w="18"/>
  95. <bitmap id="player.winshade.next.pressed" file="player/shade-active.png" x="211" y="4" h="17" w="18"/>
  96. <bitmap id="player.shade.dbl.click.mode" file="player/shade-active.png" x="15" y="6" h="14" w="14"/>
  97.  
  98. <!-- Ze layers & Animation -->
  99.  
  100. <bitmap id="dirt" file="player/glass.png"/>
  101. <bitmap id="dirt2" file="player/shade-glass.png"/>
  102.  
  103. <bitmap id="laser-sig" file="player/simplicity-animation.png"/>
  104.  
  105. <!-- Ze Drawer Layer -->
  106.  
  107. <bitmap id="option-drawer" file="player/option-layer.png" x="0" y="0" h="123" w="226"/>
  108. <bitmap id="option-drawer2" file="player/option-layer2.png" x="0" y="0" h="55" w="262"/>
  109.  
  110. </elements>
  111.  
  112.  
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  132.